AI Insights · Timothy · April 2024
Top 5 Bubble Shooter Games in Russia: Q1 2024 Performance
Discover the performance trends of the top 5 bubble shooter games in Russia for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 bubble shooter games in Russia showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared.
Bubble Shooter: Pop & Blast from Ilyon Dynamics Ltd. saw a steady decline in weekly revenue, starting at around $3.2K in early January and dropping to approximately $1.5K by the end of March. Weekly downloads fluctuated, peaking at 10.8K in the first week of January and then stabilizing around 6.8K towards the end of the quarter. The game maintained a relatively stable number of weekly active users, hovering around 71K to 81K throughout the period.
Marble Master by Teewee Games experienced notable fluctuations in weekly downloads, with a peak of 33.3K in early February and a low of 10.2K in late January. Weekly revenue showed a downward trend, starting at $1.4K in January and ending at about $922 by the end of March. Active users peaked at 207.8K in early February before settling around 167.1K towards the end of March.
Marble Woka Woka: Blast Mania from Two Desperados displayed a consistent pattern in both weekly downloads and active users. Downloads ranged between 2.7K to 4.1K, with active users fluctuating slightly between 5.2K and 6.1K. The weekly revenue for this game was relatively stable, starting at $347 and ending at $320.
Viola’s Quest: Marble Blast, also by Two Desperados, showed a downward trend in weekly downloads, starting at 1K in January and dropping to about 486 by the end of March. Weekly revenue followed a similar trend, starting at $338 and ending at $182. Active users remained relatively stable, fluctuating between 4.5K and 5K.
Marble Match Origin from 阳 李 had significant fluctuations in weekly downloads, peaking at 43.9K in early January and again at 43.3K in early March. Weekly revenue showed an initial decline from $358 to $88 in late January but later stabilized around $171 by the end of March. Active users fluctuated, peaking at 133.9K in early March and then stabilizing around 121.4K towards the end of the quarter.
These insights, provided by Sensor Tower, highlight the dynamic landscape of bubble shooter games in Russia for Q1 2024. For more detailed analytics and further insights, visit Sensor Tower.